patch-2.2.3 linux/drivers/video/fm2fb.c
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- Lines: 573
- Date:
Thu Feb 25 10:02:12 1999
- Orig file:
v2.2.2/linux/drivers/video/fm2fb.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.2.2/linux/drivers/video/fm2fb.c linux/drivers/video/fm2fb.c
@@ -0,0 +1,572 @@
+/*
+ * linux/drivers/video/fm2fb.c -- BSC FrameMaster II/Rainbow II frame buffer
+ * device
+ *
+ * Copyright (C) 1998 Steffen A. Mork (mork@ls7.cs.uni-dortmund.de)
+ * Copyright (C) 1999 Geert Uytterhoeven
+ *
+ * Written for 2.0.x by Steffen A. Mork
+ * Ported to 2.1.x by Geert Uytterhoeven
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive for
+ * more details.
+ */
+
+#include <linux/module.h>
+#include <linux/mm.h>
+#include <linux/fb.h>
+#include <linux/init.h>
+#include <linux/zorro.h>
+
+#include <asm/io.h>
+
+#include <video/fbcon.h>
+#include <video/fbcon-cfb32.h>
+
+
+/*
+ * Some technical notes:
+ *
+ * The BSC FrameMaster II (or Rainbow II) is a simple very dumb
+ * frame buffer which allows to display 24 bit true color images.
+ * Each pixel is 32 bit width so it's very easy to maintain the
+ * frame buffer. One long word has the following layout:
+ * AARRGGBB which means: AA the alpha channel byte, RR the red
+ * channel, GG the green channel and BB the blue channel.
+ *
+ * The FrameMaster II supports the following video modes.
+ * - PAL/NTSC
+ * - interlaced/non interlaced
+ * - composite sync/sync/sync over green
+ *
+ * The resolution is to the following both ones:
+ * - 768x576 (PAL)
+ * - 768x480 (NTSC)
+ *
+ * This means that pixel access per line is fixed due to the
+ * fixed line width. In case of maximal resolution the frame
+ * buffer needs an amount of memory of 1.769.472 bytes which
+ * is near to 2 MByte (the allocated address space of Zorro2).
+ * The memory is channel interleaved. That means every channel
+ * owns four VRAMs. Unfortunatly most FrameMasters II are
+ * not assembled with memory for the alpha channel. In this
+ * case it could be possible to add the frame buffer into the
+ * normal memory pool.
+ *
+ * At relative address 0x1ffff8 of the frame buffers base address
+ * there exists a control register with the number of
+ * four control bits. They have the following meaning:
+ * bit value meaning
+ *
+ * 0 1 0=interlaced/1=non interlaced
+ * 1 2 0=video out disabled/1=video out enabled
+ * 2 4 0=normal mode as jumpered via JP8/1=complement mode
+ * 3 8 0=read onboard ROM/1 normal operation (required)
+ *
+ * As mentioned above there are several jumper. I think there
+ * is not very much information about the FrameMaster II in
+ * the world so I add these information for completeness.
+ *
+ * JP1 interlace selection (1-2 non interlaced/2-3 interlaced)
+ * JP2 wait state creation (leave as is!)
+ * JP3 wait state creation (leave as is!)
+ * JP4 modulate composite sync on green output (1-2 composite
+ * sync on green channel/2-3 normal composite sync)
+ * JP5 create test signal, shorting this jumper will create
+ * a white screen
+ * JP6 sync creation (1-2 composite sync/2-3 H-sync output)
+ * JP8 video mode (1-2 PAL/2-3 NTSC)
+ *
+ * With the following jumpering table you can connect the
+ * FrameMaster II to a normal TV via SCART connector:
+ * JP1: 2-3
+ * JP4: 2-3
+ * JP6: 2-3
+ * JP8: 1-2 (means PAL for Europe)
+ *
+ * NOTE:
+ * There is no other possibility to change the video timings
+ * except the interlaced/non interlaced, sync control and the
+ * video mode PAL (50 Hz)/NTSC (60 Hz). Inside this
+ * FrameMaster II driver are assumed values to avoid anomalies
+ * to a future X server. Except the pixel clock is really
+ * constant at 30 MHz.
+ *
+ * 9 pin female video connector:
+ *
+ * 1 analog red 0.7 Vss
+ * 2 analog green 0.7 Vss
+ * 3 analog blue 0.7 Vss
+ * 4 H-sync TTL
+ * 5 V-sync TTL
+ * 6 ground
+ * 7 ground
+ * 8 ground
+ * 9 ground
+ *
+ * Some performance notes:
+ * The FrameMaster II was not designed to display a console
+ * this driver would do! It was designed to display still true
+ * color images. Imagine: When scroll up a text line there
+ * must copied ca. 1.7 MBytes to another place inside this
+ * frame buffer. This means 1.7 MByte read and 1.7 MByte write
+ * over the slow 16 bit wide Zorro2 bus! A scroll of one
+ * line needs 1 second so do not expect to much from this
+ * driver - he is at the limit!
+ *
+ */
+
+
+/*
+ * definitions
+ */
+
+#define FRAMEMASTER_SIZE 0x200000
+#define FRAMEMASTER_REG 0x1ffff8
+
+#define FRAMEMASTER_NOLACE 1
+#define FRAMEMASTER_ENABLE 2
+#define FRAMEMASTER_COMPL 4
+#define FRAMEMASTER_ROM 8
+
+
+struct FrameMaster_fb_par
+{
+ int xres;
+ int yres;
+ int bpp;
+ int pixclock;
+};
+
+static unsigned long fm2fb_mem_phys;
+static void *fm2fb_mem;
+static unsigned long fm2fb_reg_phys;
+static volatile unsigned char *fm2fb_reg;
+
+#define arraysize(x) (sizeof(x)/sizeof(*(x)))
+
+static int currcon = 0;
+static struct display disp;
+static struct fb_info fb_info;
+static struct { u_char red, green, blue, pad; } palette[16];
+#ifdef FBCON_HAS_CFB32
+static u32 fbcon_cfb32_cmap[16];
+#endif
+
+static struct fb_fix_screeninfo fb_fix;
+static struct fb_var_screeninfo fb_var;
+
+static int fm2fb_mode __initdata = -1;
+
+#define FM2FB_MODE_PAL 0
+#define FM2FB_MODE_NTSC 1
+
+static struct fb_var_screeninfo fb_var_modes[] __initdata = {
+ {
+ /* 768 x 576, 32 bpp (PAL) */
+ 768, 576, 768, 576, 0, 0, 32, 0,
+ { 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 },
+ 0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE,
+ 33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0
+ }, {
+ /* 768 x 480, 32 bpp (NTSC - not supported yet */
+ 768, 480, 768, 480, 0, 0, 32, 0,
+ { 16, 8, 0 }, { 8, 8, 0 }, { 0, 8, 0 }, { 24, 8, 0 },
+ 0, FB_ACTIVATE_NOW, -1, -1, FB_ACCEL_NONE,
+ 33333, 10, 102, 10, 5, 80, 34, FB_SYNC_COMP_HIGH_ACT, 0
+ }
+};
+
+
+ /*
+ * Interface used by the world
+ */
+
+static int fm2fb_open(struct fb_info *info, int user);
+static int fm2fb_release(struct fb_info *info, int user);
+static int fm2fb_get_fix(struct fb_fix_screeninfo *fix, int con,
+ struct fb_info *info);
+static int fm2fb_get_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+static int fm2fb_set_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+static int fm2fb_pan_display(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+static int fm2fb_get_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+static int fm2fb_set_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+static int fm2fb_ioctl(struct inode *inode, struct file *file, u_int cmd,
+ u_long arg, int con, struct fb_info *info);
+
+
+ /*
+ * Interface to the low level console driver
+ */
+
+void fm2fb_init(void);
+static int fm2fbcon_switch(int con, struct fb_info *info);
+static int fm2fbcon_updatevar(int con, struct fb_info *info);
+static void fm2fbcon_blank(int blank, struct fb_info *info);
+
+
+ /*
+ * Internal routines
+ */
+
+static int fm2fb_getcolreg(u_int regno, u_int *red, u_int *green, u_int *blue,
+ u_int *transp, struct fb_info *info);
+static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
+ u_int transp, struct fb_info *info);
+static void do_install_cmap(int con, struct fb_info *info);
+
+
+static struct fb_ops fm2fb_ops = {
+ fm2fb_open, fm2fb_release, fm2fb_get_fix, fm2fb_get_var, fm2fb_set_var,
+ fm2fb_get_cmap, fm2fb_set_cmap, fm2fb_pan_display, fm2fb_ioctl
+};
+
+
+ /*
+ * Open/Release the frame buffer device
+ */
+
+static int fm2fb_open(struct fb_info *info, int user)
+{
+ /*
+ * Nothing, only a usage count for the moment
+ */
+
+ MOD_INC_USE_COUNT;
+ return(0);
+}
+
+static int fm2fb_release(struct fb_info *info, int user)
+{
+ MOD_DEC_USE_COUNT;
+ return(0);
+}
+
+
+ /*
+ * Get the Fixed Part of the Display
+ */
+
+static int fm2fb_get_fix(struct fb_fix_screeninfo *fix, int con,
+ struct fb_info *info)
+{
+ memcpy(fix, &fb_fix, sizeof(fb_fix));
+ return 0;
+}
+
+
+ /*
+ * Get the User Defined Part of the Display
+ */
+
+static int fm2fb_get_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info)
+{
+ memcpy(var, &fb_var, sizeof(fb_var));
+ return 0;
+}
+
+
+ /*
+ * Set the User Defined Part of the Display
+ */
+
+static int fm2fb_set_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info)
+{
+ struct display *display;
+ int oldbpp = -1, err;
+
+ if (con >= 0)
+ display = &fb_display[con];
+ else
+ display = &disp; /* used during initialization */
+
+ if (var->xres > fb_var.xres || var->yres > fb_var.yres ||
+ var->xres_virtual > fb_var.xres_virtual ||
+ var->yres_virtual > fb_var.yres_virtual ||
+ var->bits_per_pixel > fb_var.bits_per_pixel ||
+ var->nonstd ||
+ (var->vmode & FB_VMODE_MASK) != FB_VMODE_NONINTERLACED)
+ return -EINVAL;
+ memcpy(var, &fb_var, sizeof(fb_var));
+
+ if ((var->activate & FB_ACTIVATE_MASK) == FB_ACTIVATE_NOW) {
+ oldbpp = display->var.bits_per_pixel;
+ display->var = *var;
+ }
+ if (oldbpp != var->bits_per_pixel) {
+ if ((err = fb_alloc_cmap(&display->cmap, 0, 0)))
+ return err;
+ do_install_cmap(con, info);
+ }
+ return 0;
+}
+
+
+ /*
+ * Pan or Wrap the Display
+ *
+ * This call looks only at xoffset, yoffset and the FB_VMODE_YWRAP flag
+ */
+
+static int fm2fb_pan_display(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info)
+{
+ if (var->xoffset || var->yoffset)
+ return -EINVAL;
+ else
+ return 0;
+}
+
+ /*
+ * Get the Colormap
+ */
+
+static int fm2fb_get_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info)
+{
+ if (con == currcon) /* current console? */
+ return fb_get_cmap(cmap, kspc, fm2fb_getcolreg, info);
+ else if (fb_display[con].cmap.len) /* non default colormap? */
+ fb_copy_cmap(&fb_display[con].cmap, cmap, kspc ? 0 : 2);
+ else
+ fb_copy_cmap(fb_default_cmap(256), cmap, kspc ? 0 : 2);
+ return 0;
+}
+
+ /*
+ * Set the Colormap
+ */
+
+static int fm2fb_set_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info)
+{
+ int err;
+
+ if (!fb_display[con].cmap.len) { /* no colormap allocated? */
+ if ((err = fb_alloc_cmap(&fb_display[con].cmap, 256, 0)))
+ return err;
+ }
+ if (con == currcon) { /* current console? */
+ err = fb_set_cmap(cmap, kspc, fm2fb_setcolreg, info);
+ return err;
+ } else
+ fb_copy_cmap(cmap, &fb_display[con].cmap, kspc ? 0 : 1);
+ return 0;
+}
+
+
+static int fm2fb_ioctl(struct inode *inode, struct file *file, u_int cmd,
+ u_long arg, int con, struct fb_info *info)
+{
+ return -EINVAL;
+}
+
+
+ /*
+ * Initialisation
+ */
+
+__initfunc(void fm2fb_init(void))
+{
+ int key, is_fm;
+ const struct ConfigDev *cd = NULL;
+ unsigned long board, *ptr;
+ int x, y;
+
+ if (!(key = is_fm = zorro_find(ZORRO_PROD_BSC_FRAMEMASTER_II, 0, 0)) &&
+ !(key = zorro_find(ZORRO_PROD_HELFRICH_RAINBOW_II, 0, 0)))
+ return;
+ cd = zorro_get_board(key);
+ if (!(board = (u_long)cd->cd_BoardAddr))
+ return;
+ zorro_config_board(key, 0);
+
+ /* assigning memory to kernel space */
+ fm2fb_mem_phys = board;
+ fm2fb_mem = ioremap(board, FRAMEMASTER_SIZE);
+ fm2fb_reg_phys = fm2fb_mem_phys+FRAMEMASTER_REG;
+ fm2fb_reg = (unsigned char *)(fm2fb_mem+FRAMEMASTER_REG);
+
+ /* make EBU color bars on display */
+ ptr = (unsigned long *)fm2fb_mem;
+ for (y = 0; y < 576; y++) {
+ for (x = 0; x < 96; x++) *ptr++ = 0xffffff; /* white */
+ for (x = 0; x < 96; x++) *ptr++ = 0xffff00; /* yellow */
+ for (x = 0; x < 96; x++) *ptr++ = 0x00ffff; /* cyan */
+ for (x = 0; x < 96; x++) *ptr++ = 0x00ff00; /* green */
+ for (x = 0; x < 96; x++) *ptr++ = 0xff00ff; /* magenta */
+ for (x = 0; x < 96; x++) *ptr++ = 0xff0000; /* red */
+ for (x = 0; x < 96; x++) *ptr++ = 0x0000ff; /* blue */
+ for (x = 0; x < 96; x++) *ptr++ = 0x000000; /* black */
+ }
+ fm2fbcon_blank(0, NULL);
+
+ if (fm2fb_mode == -1)
+ fm2fb_mode = FM2FB_MODE_PAL;
+
+ fb_var = fb_var_modes[fm2fb_mode];
+
+ strcpy(fb_fix.id, is_fm ? "FrameMaster II" : "Rainbow II");
+ fb_fix.smem_start = (char *)fm2fb_mem_phys;
+ fb_fix.smem_len = FRAMEMASTER_REG;
+ fb_fix.type = FB_TYPE_PACKED_PIXELS;
+ fb_fix.type_aux = 0;
+ fb_fix.visual = FB_VISUAL_TRUECOLOR;
+ fb_fix.line_length = 768<<2;
+ fb_fix.mmio_start = (char *)fm2fb_reg_phys;
+ fb_fix.mmio_len = 8;
+ fb_fix.accel = FB_ACCEL_NONE;
+
+ disp.var = fb_var;
+ disp.cmap.start = 0;
+ disp.cmap.len = 0;
+ disp.cmap.red = disp.cmap.green = disp.cmap.blue = disp.cmap.transp = NULL;
+ disp.screen_base = (char *)fm2fb_mem;
+ disp.visual = fb_fix.visual;
+ disp.type = fb_fix.type;
+ disp.type_aux = fb_fix.type_aux;
+ disp.ypanstep = 0;
+ disp.ywrapstep = 0;
+ disp.line_length = fb_fix.line_length;
+ disp.can_soft_blank = 1;
+ disp.inverse = 0;
+#ifdef FBCON_HAS_CFB32
+ disp.dispsw = &fbcon_cfb32;
+ disp.dispsw_data = &fbcon_cfb32_cmap;
+#else
+ disp.dispsw = &fbcon_dummy;
+#endif
+ disp.scrollmode = SCROLL_YREDRAW;
+
+ strcpy(fb_info.modename, fb_fix.id);
+ fb_info.node = -1;
+ fb_info.fbops = &fm2fb_ops;
+ fb_info.disp = &disp;
+ fb_info.fontname[0] = '\0';
+ fb_info.changevar = NULL;
+ fb_info.switch_con = &fm2fbcon_switch;
+ fb_info.updatevar = &fm2fbcon_updatevar;
+ fb_info.blank = &fm2fbcon_blank;
+ fb_info.flags = FBINFO_FLAG_DEFAULT;
+
+ fm2fb_set_var(&fb_var, -1, &fb_info);
+
+ if (register_framebuffer(&fb_info) < 0)
+ return;
+
+ printk("fb%d: %s frame buffer device\n", GET_FB_IDX(fb_info.node),
+ fb_fix.id);
+}
+
+__initfunc(void fm2fb_setup(char *options, int *ints))
+{
+ char *this_opt;
+
+ if (!options || !*options)
+ return;
+
+ for (this_opt = strtok(options, ","); this_opt;
+ this_opt = strtok(NULL, ",")) {
+ if (!strncmp(this_opt, "pal", 3))
+ fm2fb_mode = FM2FB_MODE_PAL;
+ else if (!strncmp(this_opt, "ntsc", 4))
+ fm2fb_mode = FM2FB_MODE_NTSC;
+ }
+}
+
+
+static int fm2fbcon_switch(int con, struct fb_info *info)
+{
+ /* Do we have to save the colormap? */
+ if (fb_display[currcon].cmap.len)
+ fb_get_cmap(&fb_display[currcon].cmap, 1, fm2fb_getcolreg, info);
+
+ currcon = con;
+ /* Install new colormap */
+ do_install_cmap(con, info);
+ return 0;
+}
+
+ /*
+ * Update the `var' structure (called by fbcon.c)
+ */
+
+static int fm2fbcon_updatevar(int con, struct fb_info *info)
+{
+ /* Nothing */
+ return 0;
+}
+
+ /*
+ * Blank the display.
+ */
+
+static void fm2fbcon_blank(int blank, struct fb_info *info)
+{
+ unsigned char t = FRAMEMASTER_ROM;
+
+ if (!blank)
+ t |= FRAMEMASTER_ENABLE | FRAMEMASTER_NOLACE;
+ fm2fb_reg[0] = t;
+}
+
+ /*
+ * Read a single color register and split it into
+ * colors/transparent. Return != 0 for invalid regno.
+ */
+
+static int fm2fb_getcolreg(u_int regno, u_int *red, u_int *green, u_int *blue,
+ u_int *transp, struct fb_info *info)
+{
+ if (regno > 15)
+ return 1;
+ *red = (palette[regno].red<<8) | palette[regno].red;
+ *green = (palette[regno].green<<8) | palette[regno].green;
+ *blue = (palette[regno].blue<<8) | palette[regno].blue;
+ *transp = 0;
+ return 0;
+}
+
+
+ /*
+ * Set a single color register. The values supplied are already
+ * rounded down to the hardware's capabilities (according to the
+ * entries in the var structure). Return != 0 for invalid regno.
+ */
+
+static int fm2fb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
+ u_int transp, struct fb_info *info)
+{
+ if (regno > 15)
+ return 1;
+ red >>= 8;
+ green >>= 8;
+ blue >>= 8;
+ palette[regno].red = red;
+ palette[regno].green = green;
+ palette[regno].blue = blue;
+
+#ifdef FBCON_HAS_CFB32
+ fbcon_cfb32_cmap[regno] = (red << 16) | (green << 8) | blue;
+#endif
+ return 0;
+}
+
+
+static void do_install_cmap(int con, struct fb_info *info)
+{
+ if (con != currcon)
+ return;
+ if (fb_display[con].cmap.len)
+ fb_set_cmap(&fb_display[con].cmap, 1, fm2fb_setcolreg, info);
+ else
+ fb_set_cmap(fb_default_cmap(256), 1, fm2fb_setcolreg, info);
+}
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