patch-2.4.8 linux/drivers/video/aty/mach64_accel.c
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- Lines: 353
- Date:
Tue Jul 31 14:43:29 2001
- Orig file:
v2.4.7/linux/drivers/video/aty/mach64_accel.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.4.7/linux/drivers/video/aty/mach64_accel.c linux/drivers/video/aty/mach64_accel.c
@@ -0,0 +1,352 @@
+
+/*
+ * ATI Mach64 Hardware Acceleration
+ */
+
+#include <linux/delay.h>
+#include <linux/fb.h>
+
+#include <video/fbcon.h>
+#include <video/fbcon-cfb8.h>
+#include <video/fbcon-cfb16.h>
+#include <video/fbcon-cfb24.h>
+#include <video/fbcon-cfb32.h>
+
+#include "mach64.h"
+#include "atyfb.h"
+
+ /*
+ * Text console acceleration
+ */
+
+static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx,
+ int height, int width);
+static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy,
+ int sx, int height, int width);
+
+
+ /*
+ * Generic Mach64 routines
+ */
+
+void aty_reset_engine(const struct fb_info_aty *info)
+{
+ /* reset engine */
+ aty_st_le32(GEN_TEST_CNTL,
+ aty_ld_le32(GEN_TEST_CNTL, info) & ~GUI_ENGINE_ENABLE, info);
+ /* enable engine */
+ aty_st_le32(GEN_TEST_CNTL,
+ aty_ld_le32(GEN_TEST_CNTL, info) | GUI_ENGINE_ENABLE, info);
+ /* ensure engine is not locked up by clearing any FIFO or */
+ /* HOST errors */
+ aty_st_le32(BUS_CNTL, aty_ld_le32(BUS_CNTL, info) | BUS_HOST_ERR_ACK |
+ BUS_FIFO_ERR_ACK, info);
+}
+
+static void reset_GTC_3D_engine(const struct fb_info_aty *info)
+{
+ aty_st_le32(SCALE_3D_CNTL, 0xc0, info);
+ mdelay(GTC_3D_RESET_DELAY);
+ aty_st_le32(SETUP_CNTL, 0x00, info);
+ mdelay(GTC_3D_RESET_DELAY);
+ aty_st_le32(SCALE_3D_CNTL, 0x00, info);
+ mdelay(GTC_3D_RESET_DELAY);
+}
+
+void aty_init_engine(const struct atyfb_par *par, struct fb_info_aty *info)
+{
+ u32 pitch_value;
+
+ /* determine modal information from global mode structure */
+ pitch_value = par->crtc.vxres;
+
+ if (par->crtc.bpp == 24) {
+ /* In 24 bpp, the engine is in 8 bpp - this requires that all */
+ /* horizontal coordinates and widths must be adjusted */
+ pitch_value = pitch_value * 3;
+ }
+
+ /* On GTC (RagePro), we need to reset the 3D engine before */
+ if (M64_HAS(RESET_3D))
+ reset_GTC_3D_engine(info);
+
+ /* Reset engine, enable, and clear any engine errors */
+ aty_reset_engine(info);
+ /* Ensure that vga page pointers are set to zero - the upper */
+ /* page pointers are set to 1 to handle overflows in the */
+ /* lower page */
+ aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, info);
+ aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, info);
+
+ /* ---- Setup standard engine context ---- */
+
+ /* All GUI registers here are FIFOed - therefore, wait for */
+ /* the appropriate number of empty FIFO entries */
+ wait_for_fifo(14, info);
+
+ /* enable all registers to be loaded for context loads */
+ aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, info);
+
+ /* set destination pitch to modal pitch, set offset to zero */
+ aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, info);
+
+ /* zero these registers (set them to a known state) */
+ aty_st_le32(DST_Y_X, 0, info);
+ aty_st_le32(DST_HEIGHT, 0, info);
+ aty_st_le32(DST_BRES_ERR, 0, info);
+ aty_st_le32(DST_BRES_INC, 0, info);
+ aty_st_le32(DST_BRES_DEC, 0, info);
+
+ /* set destination drawing attributes */
+ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
+ DST_X_LEFT_TO_RIGHT, info);
+
+ /* set source pitch to modal pitch, set offset to zero */
+ aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, info);
+
+ /* set these registers to a known state */
+ aty_st_le32(SRC_Y_X, 0, info);
+ aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, info);
+ aty_st_le32(SRC_Y_X_START, 0, info);
+ aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, info);
+
+ /* set source pixel retrieving attributes */
+ aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, info);
+
+ /* set host attributes */
+ wait_for_fifo(13, info);
+ aty_st_le32(HOST_CNTL, 0, info);
+
+ /* set pattern attributes */
+ aty_st_le32(PAT_REG0, 0, info);
+ aty_st_le32(PAT_REG1, 0, info);
+ aty_st_le32(PAT_CNTL, 0, info);
+
+ /* set scissors to modal size */
+ aty_st_le32(SC_LEFT, 0, info);
+ aty_st_le32(SC_TOP, 0, info);
+ aty_st_le32(SC_BOTTOM, par->crtc.vyres-1, info);
+ aty_st_le32(SC_RIGHT, pitch_value-1, info);
+
+ /* set background color to minimum value (usually BLACK) */
+ aty_st_le32(DP_BKGD_CLR, 0, info);
+
+ /* set foreground color to maximum value (usually WHITE) */
+ aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, info);
+
+ /* set write mask to effect all pixel bits */
+ aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, info);
+
+ /* set foreground mix to overpaint and background mix to */
+ /* no-effect */
+ aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, info);
+
+ /* set primary source pixel channel to foreground color */
+ /* register */
+ aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, info);
+
+ /* set compare functionality to false (no-effect on */
+ /* destination) */
+ wait_for_fifo(3, info);
+ aty_st_le32(CLR_CMP_CLR, 0, info);
+ aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, info);
+ aty_st_le32(CLR_CMP_CNTL, 0, info);
+
+ /* set pixel depth */
+ wait_for_fifo(2, info);
+ aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, info);
+ aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, info);
+
+ wait_for_fifo(5, info);
+ aty_st_le32(SCALE_3D_CNTL, 0, info);
+ aty_st_le32(Z_CNTL, 0, info);
+ aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, info) & ~0x20, info);
+ aty_st_le32(GUI_TRAJ_CNTL, 0x100023, info);
+
+ /* insure engine is idle before leaving */
+ wait_for_idle(info);
+}
+
+
+ /*
+ * Accelerated functions
+ */
+
+static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
+ struct fb_info_aty *info)
+{
+ /* perform rectangle fill */
+ wait_for_fifo(2, info);
+ aty_st_le32(DST_Y_X, (x << 16) | y, info);
+ aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, info);
+ info->blitter_may_be_busy = 1;
+}
+
+static inline void aty_rectcopy(int srcx, int srcy, int dstx, int dsty,
+ u_int width, u_int height,
+ struct fb_info_aty *info)
+{
+ u32 direction = DST_LAST_PEL;
+ u32 pitch_value;
+
+ if (!width || !height)
+ return;
+
+ pitch_value = info->current_par.crtc.vxres;
+ if (info->current_par.crtc.bpp == 24) {
+ /* In 24 bpp, the engine is in 8 bpp - this requires that all */
+ /* horizontal coordinates and widths must be adjusted */
+ pitch_value *= 3;
+ srcx *= 3;
+ dstx *= 3;
+ width *= 3;
+ }
+
+ if (srcy < dsty) {
+ dsty += height - 1;
+ srcy += height - 1;
+ } else
+ direction |= DST_Y_TOP_TO_BOTTOM;
+
+ if (srcx < dstx) {
+ dstx += width - 1;
+ srcx += width - 1;
+ } else
+ direction |= DST_X_LEFT_TO_RIGHT;
+
+ wait_for_fifo(4, info);
+ aty_st_le32(DP_SRC, FRGD_SRC_BLIT, info);
+ aty_st_le32(SRC_Y_X, (srcx << 16) | srcy, info);
+ aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | height, info);
+ aty_st_le32(DST_CNTL, direction, info);
+ draw_rect(dstx, dsty, width, height, info);
+}
+
+void aty_rectfill(int dstx, int dsty, u_int width, u_int height, u_int color,
+ struct fb_info_aty *info)
+{
+ if (!width || !height)
+ return;
+
+ if (info->current_par.crtc.bpp == 24) {
+ /* In 24 bpp, the engine is in 8 bpp - this requires that all */
+ /* horizontal coordinates and widths must be adjusted */
+ dstx *= 3;
+ width *= 3;
+ }
+
+ wait_for_fifo(3, info);
+ aty_st_le32(DP_FRGD_CLR, color, info);
+ aty_st_le32(DP_SRC, BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
+ info);
+ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
+ DST_X_LEFT_TO_RIGHT, info);
+ draw_rect(dstx, dsty, width, height, info);
+}
+
+
+ /*
+ * Text console acceleration
+ */
+
+static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx,
+ int height, int width)
+{
+#ifdef __sparc__
+ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info);
+
+ if (fb->mmaped && (!fb->fb_info.display_fg
+ || fb->fb_info.display_fg->vc_num == fb->vtconsole))
+ return;
+#endif
+
+ sx *= fontwidth(p);
+ sy *= fontheight(p);
+ dx *= fontwidth(p);
+ dy *= fontheight(p);
+ width *= fontwidth(p);
+ height *= fontheight(p);
+
+ aty_rectcopy(sx, sy, dx, dy, width, height,
+ (struct fb_info_aty *)p->fb_info);
+}
+
+static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy,
+ int sx, int height, int width)
+{
+ u32 bgx;
+#ifdef __sparc__
+ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info);
+
+ if (fb->mmaped && (!fb->fb_info.display_fg
+ || fb->fb_info.display_fg->vc_num == fb->vtconsole))
+ return;
+#endif
+
+ bgx = attr_bgcol_ec(p, conp);
+ bgx |= (bgx << 8);
+ bgx |= (bgx << 16);
+
+ sx *= fontwidth(p);
+ sy *= fontheight(p);
+ width *= fontwidth(p);
+ height *= fontheight(p);
+
+ aty_rectfill(sx, sy, width, height, bgx,
+ (struct fb_info_aty *)p->fb_info);
+}
+
+#ifdef __sparc__
+#define check_access \
+ if (fb->mmaped && (!fb->fb_info.display_fg \
+ || fb->fb_info.display_fg->vc_num == fb->vtconsole)) \
+ return;
+#else
+#define check_access do { } while (0)
+#endif
+
+#define DEF_FBCON_ATY_OP(name, call, args...) \
+static void name(struct vc_data *conp, struct display *p, args) \
+{ \
+ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info); \
+ check_access; \
+ if (fb->blitter_may_be_busy) \
+ wait_for_idle((struct fb_info_aty *)p->fb_info); \
+ call; \
+}
+
+#define DEF_FBCON_ATY(width) \
+ DEF_FBCON_ATY_OP(fbcon_aty##width##_putc, \
+ fbcon_cfb##width##_putc(conp, p, c, yy, xx), \
+ int c, int yy, int xx) \
+ DEF_FBCON_ATY_OP(fbcon_aty##width##_putcs, \
+ fbcon_cfb##width##_putcs(conp, p, s, count, yy, xx), \
+ const unsigned short *s, int count, int yy, int xx) \
+ DEF_FBCON_ATY_OP(fbcon_aty##width##_clear_margins, \
+ fbcon_cfb##width##_clear_margins(conp, p, bottom_only), \
+ int bottom_only) \
+ \
+const struct display_switch fbcon_aty##width## = { \
+ setup: fbcon_cfb##width##_setup, \
+ bmove: fbcon_aty_bmove, \
+ clear: fbcon_aty_clear, \
+ putc: fbcon_aty##width##_putc, \
+ putcs: fbcon_aty##width##_putcs, \
+ revc: fbcon_cfb##width##_revc, \
+ clear_margins: fbcon_aty##width##_clear_margins, \
+ fontwidthmask: FONTWIDTH(4)|FONTWIDTH(8)|FONTWIDTH(12)|FONTWIDTH(16) \
+};
+
+#ifdef FBCON_HAS_CFB8
+DEF_FBCON_ATY(8)
+#endif
+#ifdef FBCON_HAS_CFB16
+DEF_FBCON_ATY(16)
+#endif
+#ifdef FBCON_HAS_CFB24
+DEF_FBCON_ATY(24)
+#endif
+#ifdef FBCON_HAS_CFB32
+DEF_FBCON_ATY(32)
+#endif
+
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