patch-1.3.48 linux/arch/mips/lib/checksum.c
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- Lines: 149
- Date:
Wed Dec 13 12:39:44 1995
- Orig file:
v1.3.47/linux/arch/mips/lib/checksum.c
- Orig date:
Thu Jan 1 02:00:00 1970
diff -u --recursive --new-file v1.3.47/linux/arch/mips/lib/checksum.c linux/arch/mips/lib/checksum.c
@@ -0,0 +1,148 @@
+/*
+ * INET An implementation of the TCP/IP protocol suite for the LINUX
+ * operating system. INET is implemented using the BSD Socket
+ * interface as the means of communication with the user level.
+ *
+ * MIPS specific IP/TCP/UDP checksumming routines
+ *
+ * Authors: Ralf Baechle, <ralf@waldorf-gmbh.de>
+ * Lots of code moved from tcp.c and ip.c; see those files
+ * for more names.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+#include <net/checksum.h>
+#include <asm/string.h>
+
+/*
+ * computes a partial checksum, e.g. for TCP/UDP fragments
+ */
+
+unsigned int csum_partial(const unsigned char *buff, int len, unsigned int sum)
+{
+ unsigned long scratch1;
+ unsigned long scratch2;
+
+ /*
+ * The GCC generated code for handling carry bits makes
+ * it strongly desireable to do this in assembler!
+ */
+ __asm__("
+ .set noreorder
+ .set noat
+ andi $1,%5,2 # Check alignment
+ beqz $1,2f # Branch if ok
+ subu $1,%4,2 # delay slot, Alignment uses up two bytes
+ bgez $1,1f # Jump if we had at least two bytes
+ move %4,$1 # delay slot
+ j 4f
+ addiu %4,2 # delay slot; len was < 2. Deal with it
+
+1: lw %2,(%5)
+ addiu %4,2
+ addu %0,%2
+ sltu $1,%0,%2
+ addu %0,$1
+
+2: move %1,%4
+ srl %1,%1,5
+ beqz %1,2f
+ sll %1,%1,5 # delay slot
+
+ addu %1,%5
+1: lw %2,0(%5)
+ addu %5,32
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-28(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-24(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-20(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-16(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-12(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-8(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ lw %2,-4(%5)
+ addu %0,$1
+ addu %0,%2
+ sltu $1,%0,%2
+
+ bne %5,%1,1b
+ addu %0,$1 # delay slot
+
+2: andi %1,%4,0x1c
+ srl %1,%1,2
+ beqz %1,4f
+ addu %1,%5 # delay slot
+3: lw %2,0(%5)
+ addu %5,4
+ addu %0,%2
+ sltu $1,%0,%2
+ bne %5,%1,3b
+ addu %0,$1 # delay slot
+
+4: andi $1,%3,2
+ beqz $1,5f
+ move %2,$0 # delay slot
+ lhu %2,(%5)
+ addiu %5,2
+
+5: andi $1,%3,1
+ beqz $1,6f
+ sll %1,16 # delay slot
+ lbu %1,(%5)
+ nop # NOP ALERT (spit, gasp)
+6: or %2,%1
+ addu %0,%2
+ sltu $1,%0,%2
+ addu %0,$1
+7: .set at
+ .set reorder"
+ : "=r"(sum), "=r" (scratch1), "=r" (scratch2)
+ : "0"(sum), "r"(len), "r"(buff)
+ : "$1");
+
+ return sum;
+}
+
+/*
+ * copy from fs while checksumming, otherwise like csum_partial
+ */
+unsigned int csum_partial_copy(const char *src, char *dst,
+ int len, int sum)
+{
+ /*
+ * It's 2:30 am and I don't feel like doing it real ...
+ * This is lots slower than the real thing (tm)
+ */
+ sum = csum_partial(src, len, sum);
+ memcpy(dst, src, len);
+
+ return sum;
+}
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