patch-2.4.20 linux-2.4.20/arch/parisc/lib/io.c

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diff -urN linux-2.4.19/arch/parisc/lib/io.c linux-2.4.20/arch/parisc/lib/io.c
@@ -0,0 +1,459 @@
+/*
+ * arch/parisc/lib/io.c
+ *
+ * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard
+ * Copyright (c) Randolph Chung 2001 <tausq@debian.org>
+ *
+ * IO accessing functions which shouldn't be inlined because they're too big
+ */
+
+#include <linux/kernel.h>
+#include <asm/io.h>
+
+/* Copies a block of memory to a device in an efficient manner.
+ * Assumes the device can cope with 32-bit transfers.  If it can't,
+ * don't use this function.
+ */
+void memcpy_toio(unsigned long dest, const void *src, int count)
+{
+	if ((dest & 3) != ((unsigned long)src & 3))
+		goto bytecopy;
+	while (dest & 3) {
+		writeb(*(char *)src, dest++);
+		((char *)src)++;
+		count--;
+	}
+	while (count > 3) {
+		__raw_writel(*(u32 *)src, dest);
+		(unsigned long) src += 4;
+		dest += 4;
+		count -= 4;
+	}
+ bytecopy:
+	while (count--) {
+		writeb(*(char *)src, dest++);
+		((char *)src)++;
+	}
+}
+
+/*
+** Copies a block of memory from a device in an efficient manner.
+** Assumes the device can cope with 32-bit transfers.  If it can't,
+** don't use this function.
+**
+** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM:
+**	27341/64    = 427 cyc per int
+**	61311/128   = 478 cyc per short
+**	122637/256  = 479 cyc per byte
+** Ergo bus latencies dominant (not transfer size).
+**      Minimize total number of transfers at cost of CPU cycles.
+**	TODO: only look at src alignment and adjust the stores to dest.
+*/
+void memcpy_fromio(void *dest, unsigned long src, int count)
+{
+	/* first compare alignment of src/dst */ 
+	if ( (((unsigned long)dest ^ src) & 1) || (count < 2) )
+		goto bytecopy;
+
+	if ( (((unsigned long)dest ^ src) & 2) || (count < 4) )
+		goto shortcopy;
+
+	/* Then check for misaligned start address */
+	if (src & 1) {
+		*(u8 *)dest = readb(src);
+		((u8 *)src)++;
+		((u8 *)dest)++;
+		count--;
+		if (count < 2) goto bytecopy;
+	}
+
+	if (src & 2) {
+		*(u16 *)dest = __raw_readw(src);
+		((u16 *)src)++;
+		((u16 *)dest)++;
+		count-=2;
+	}
+
+	while (count > 3) {
+		*(u32 *)dest = __raw_readl(src);
+		dest += 4;
+		src += 4;
+		count -= 4;
+	}
+
+ shortcopy:
+	while (count > 1) {
+		*(u16 *)dest = __raw_readw(src);
+		((u16 *)src)++;
+		((u16 *)dest)++;
+		count-=2;
+	}
+
+ bytecopy:
+	while (count--) {
+		*(char *)dest = readb(src);
+		((char *)src)++;
+		((char *)dest)++;
+	}
+}
+
+/* Sets a block of memory on a device to a given value.
+ * Assumes the device can cope with 32-bit transfers.  If it can't,
+ * don't use this function.
+ */
+void memset_io(unsigned long dest, char fill, int count)
+{
+	u32 fill32 = (fill << 24) | (fill << 16) | (fill << 8) | fill;
+	while (dest & 3) {
+		writeb(fill, dest++);
+		count--;
+	}
+	while (count > 3) {
+		__raw_writel(fill32, dest);
+		dest += 4;
+		count -= 4;
+	}
+	while (count--) {
+		writeb(fill, dest++);
+	}
+}
+
+/*
+ * Read COUNT 8-bit bytes from port PORT into memory starting at
+ * SRC.
+ */
+void insb (unsigned long port, void *dst, unsigned long count)
+{
+	while (((unsigned long)dst) & 0x3) {
+		if (!count)
+			return;
+		count--;
+		*(unsigned char *) dst = inb(port);
+		((unsigned char *) dst)++;
+	}
+
+	while (count >= 4) {
+		unsigned int w;
+		count -= 4;
+		w = inb(port) << 24;
+		w |= inb(port) << 16;
+		w |= inb(port) << 8;
+		w |= inb(port);
+		*(unsigned int *) dst = w;
+		((unsigned int *) dst)++;
+	}
+
+	while (count) {
+		--count;
+		*(unsigned char *) dst = inb(port);
+		((unsigned char *) dst)++;
+	}
+}
+
+
+/*
+ * Read COUNT 16-bit words from port PORT into memory starting at
+ * SRC.  SRC must be at least short aligned.  This is used by the
+ * IDE driver to read disk sectors.  Performance is important, but
+ * the interfaces seems to be slow: just using the inlined version
+ * of the inw() breaks things.
+ */
+void insw (unsigned long port, void *dst, unsigned long count)
+{
+	unsigned int l = 0, l2;
+	
+	if (!count)
+		return;
+	
+	switch (((unsigned long) dst) & 0x3)
+	{
+	 case 0x00:			/* Buffer 32-bit aligned */
+		while (count>=2) {
+			
+			count -= 2;
+			l = cpu_to_le16(inw(port)) << 16;
+			l |= cpu_to_le16(inw(port));
+			*(unsigned int *) dst = l;
+			((unsigned int *) dst)++;
+		}
+		if (count) {
+			*(unsigned short *) dst = cpu_to_le16(inw(port));
+		}
+		break;
+	
+	 case 0x02:			/* Buffer 16-bit aligned */
+		*(unsigned short *) dst = cpu_to_le16(inw(port));
+		((unsigned short *) dst)++;
+		count--;
+		while (count>=2) {
+			
+			count -= 2;
+			l = cpu_to_le16(inw(port)) << 16;
+			l |= cpu_to_le16(inw(port));
+			*(unsigned int *) dst = l;
+			((unsigned int *) dst)++;
+		}
+		if (count) {
+			*(unsigned short *) dst = cpu_to_le16(inw(port));
+		}
+		break;
+		
+	 case 0x01:			/* Buffer 8-bit aligned */
+	 case 0x03:
+		/* I don't bother with 32bit transfers
+		 * in this case, 16bit will have to do -- DE */
+		--count;
+		
+		l = cpu_to_le16(inw(port));
+		*(unsigned char *) dst = l >> 8;
+		((unsigned char *) dst)++;
+		while (count--)
+		{
+			l2 = cpu_to_le16(inw(port));
+			*(unsigned short *) dst = (l & 0xff) << 8 | (l2 >> 8);
+			((unsigned short *) dst)++;
+			l = l2;
+		}
+		*(unsigned char *) dst = l & 0xff;
+		break;
+	}
+}
+
+
+
+/*
+ * Read COUNT 32-bit words from port PORT into memory starting at
+ * SRC. Now works with any alignment in SRC. Performance is important,
+ * but the interfaces seems to be slow: just using the inlined version
+ * of the inl() breaks things.
+ */
+void insl (unsigned long port, void *dst, unsigned long count)
+{
+	unsigned int l = 0, l2;
+	
+	if (!count)
+		return;
+	
+	switch (((unsigned long) dst) & 0x3)
+	{
+	 case 0x00:			/* Buffer 32-bit aligned */
+		while (count--)
+		{
+			*(unsigned int *) dst = cpu_to_le32(inl(port));
+			((unsigned int *) dst)++;
+		}
+		break;
+	
+	 case 0x02:			/* Buffer 16-bit aligned */
+		--count;
+		
+		l = cpu_to_le32(inl(port));
+		*(unsigned short *) dst = l >> 16;
+		((unsigned short *) dst)++;
+		
+		while (count--)
+		{
+			l2 = cpu_to_le32(inl(port));
+			*(unsigned int *) dst = (l & 0xffff) << 16 | (l2 >> 16);
+			((unsigned int *) dst)++;
+			l = l2;
+		}
+		*(unsigned short *) dst = l & 0xffff;
+		break;
+	 case 0x01:			/* Buffer 8-bit aligned */
+		--count;
+		
+		l = cpu_to_le32(inl(port));
+		*(unsigned char *) dst = l >> 24;
+		((unsigned char *) dst)++;
+		*(unsigned short *) dst = (l >> 8) & 0xffff;
+		((unsigned short *) dst)++;
+		while (count--)
+		{
+			l2 = cpu_to_le32(inl(port));
+			*(unsigned int *) dst = (l & 0xff) << 24 | (l2 >> 8);
+			((unsigned int *) dst)++;
+			l = l2;
+		}
+		*(unsigned char *) dst = l & 0xff;
+		break;
+	 case 0x03:			/* Buffer 8-bit aligned */
+		--count;
+		
+		l = cpu_to_le32(inl(port));
+		*(unsigned char *) dst = l >> 24;
+		((unsigned char *) dst)++;
+		while (count--)
+		{
+			l2 = cpu_to_le32(inl(port));
+			*(unsigned int *) dst = (l & 0xffffff) << 8 | l2 >> 24;
+			((unsigned int *) dst)++;
+			l = l2;
+		}
+		*(unsigned short *) dst = (l >> 8) & 0xffff;
+		((unsigned short *) dst)++;
+		*(unsigned char *) dst = l & 0xff;
+		break;
+	}
+}
+
+
+/*
+ * Like insb but in the opposite direction.
+ * Don't worry as much about doing aligned memory transfers:
+ * doing byte reads the "slow" way isn't nearly as slow as
+ * doing byte writes the slow way (no r-m-w cycle).
+ */
+void outsb(unsigned long port, const void * src, unsigned long count)
+{
+	while (count) {
+		count--;
+		outb(*(char *)src, port);
+		((char *) src)++;
+	}
+}
+
+/*
+ * Like insw but in the opposite direction.  This is used by the IDE
+ * driver to write disk sectors.  Performance is important, but the
+ * interfaces seems to be slow: just using the inlined version of the
+ * outw() breaks things.
+ */
+void outsw (unsigned long port, const void *src, unsigned long count)
+{
+	unsigned int l = 0, l2;
+	
+	if (!count)
+		return;
+	
+	switch (((unsigned long) src) & 0x3)
+	{
+	 case 0x00:			/* Buffer 32-bit aligned */
+		while (count>=2) {
+			count -= 2;
+			l = *(unsigned int *) src;
+			((unsigned int *) src)++;
+			outw(le16_to_cpu(l >> 16), port);
+			outw(le16_to_cpu(l & 0xffff), port);
+		}
+		if (count) {
+			outw(le16_to_cpu(*(unsigned short*)src), port);
+		}
+		break;
+	
+	 case 0x02:			/* Buffer 16-bit aligned */
+		
+		outw(le16_to_cpu(*(unsigned short*)src), port);
+		((unsigned short *) src)++;
+		count--;
+		
+		while (count>=2) {
+			count -= 2;
+			l = *(unsigned int *) src;
+			((unsigned int *) src)++;
+			outw(le16_to_cpu(l >> 16), port);
+			outw(le16_to_cpu(l & 0xffff), port);
+		}
+		if (count) {
+			outw(le16_to_cpu(*(unsigned short*)src), port);
+		}
+		break;
+		
+	 case 0x01:			/* Buffer 8-bit aligned */	
+		/* I don't bother with 32bit transfers
+		 * in this case, 16bit will have to do -- DE */
+		
+		l  = *(unsigned char *) src << 8;
+		((unsigned char *) src)++;
+		count--;
+		while (count)
+		{
+			count--;
+			l2 = *(unsigned short *) src;
+			((unsigned short *) src)++;
+			outw(le16_to_cpu(l | l2 >> 8), port);
+		        l = l2 << 8;
+		}
+		l2 = *(unsigned char *) src;
+		outw (le16_to_cpu(l | l2>>8), port);
+		break;
+	
+	}
+}
+
+
+/*
+ * Like insl but in the opposite direction.  This is used by the IDE
+ * driver to write disk sectors.  Works with any alignment in SRC.
+ *  Performance is important, but the interfaces seems to be slow:
+ * just using the inlined version of the outl() breaks things.
+ */
+void outsl (unsigned long port, const void *src, unsigned long count)
+{
+	unsigned int l = 0, l2;
+	
+	if (!count)
+		return;
+	
+	switch (((unsigned long) src) & 0x3)
+	{
+	 case 0x00:			/* Buffer 32-bit aligned */
+		while (count--)
+		{
+			outl(le32_to_cpu(*(unsigned int *) src), port);
+			((unsigned int *) src)++;
+		}
+		break;
+	
+	 case 0x02:			/* Buffer 16-bit aligned */
+		--count;
+		
+		l = *(unsigned short *) src;
+		((unsigned short *) src)++;
+		
+		while (count--)
+		{
+			l2 = *(unsigned int *) src;
+			((unsigned int *) src)++;
+			outl (le32_to_cpu(l << 16 | l2 >> 16), port);
+			l = l2;
+		}
+		l2 = *(unsigned short *) src;
+		outl (le32_to_cpu(l << 16 | l2), port);
+		break;
+	 case 0x01:			/* Buffer 8-bit aligned */
+		--count;
+		
+		l  = *(unsigned char *) src << 24;
+		((unsigned char *) src)++;
+		l |= *(unsigned short *) src << 8;
+		((unsigned short *) src)++;
+		while (count--)
+		{
+			l2 = *(unsigned int *) src;
+			((unsigned int *) src)++;
+			outl (le32_to_cpu(l | l2 >> 24), port);
+			l = l2 << 8;
+		}
+		l2 = *(unsigned char *) src;
+		      outl (le32_to_cpu(l | l2), port);
+		break;
+	 case 0x03:			/* Buffer 8-bit aligned */
+		--count;
+		
+		l  = *(unsigned char *) src << 24;
+		((unsigned char *) src)++;
+		while (count--)
+		{
+			l2 = *(unsigned int *) src;
+			((unsigned int *) src)++;
+			outl (le32_to_cpu(l | l2 >> 8), port);
+			l = l2 << 24;
+		}
+		l2  = *(unsigned short *) src << 16;
+		((unsigned short *) src)++;
+		l2 |= *(unsigned char *) src;
+		outl (le32_to_cpu(l | l2), port);
+		break;
+	}
+}

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